AI Insights · Timothy · October 2024
Top 5 Basketball Games in Norway Q3 2024: Unified Platform Performance
Explore the performance trends of the top basketball games in Norway for Q3 2024, with insights on downloads, revenue, and active user metrics as provided by Sensor Tower.
In the third quarter of 2024, the top basketball games in Norway exhibited diverse performance metrics across the unified platform of iOS and Android. Here, we delve into the trends observed in weekly downloads, revenue, and active users, with data sourced from Sensor Tower.
NBA 2K Mobile Basketball Game, from 2K, experienced fluctuations in weekly revenue, starting at around $177 and peaking at $246 in early July, before settling to approximately $157 by the end of September. Downloads showed a downward trend, starting at 127 and reaching a low of 68 mid-September, before rebounding to 132 by the quarter's end. Active users followed a similar pattern, declining from 393 to 302 before rising again to 346.
Basketball Stars™: Multiplayer, by Miniclip.com, saw its revenue fluctuate, starting at $201 and peaking at $322 in early July, then stabilizing around $189 at the end of September. Downloads decreased significantly from 314 to a low of 29 in early September, with a slight uptick to 52 by the end of the quarter. Active users showed a downward trend from 799 to 293.
Streetball Allstar: SHOWDOWN, published by Racoon Digital Technology Co., Ltd., had revenue peaking at $296 at the start of the quarter, then fluctuating around $60 by the end. Downloads were minimal, peaking at 14 in early August and dropping to single digits thereafter. Active users data was sparse, available only for early July, showing a decline from 46 to 31.
Mini Basketball, another title from Miniclip.com, showed an initial revenue increase from $51 to $282 in late July, then a decline to $28 by the end of September. Downloads remained relatively stable, ranging from 48 to 104, with a notable increase to 90 at the quarter's close. Active users showed minor fluctuations, maintaining a range between 168 and 242.
NBA Infinite - PvP Basketball, by Level Infinite, demonstrated varied revenue, starting at $44, peaking at $146 in late July, and ending at $80 in September. Downloads were low, starting at 38 and fluctuating slightly around the low twenties. Active users remained relatively stable, hovering around 728 throughout the quarter.
These insights from Sensor Tower reveal the dynamic landscape of basketball gaming in Norway, highlighting varying trends in user engagement and monetization across different titles. For more detailed analytics and insights, Sensor Tower offers comprehensive data solutions.